Anyway, she asked what the next few scenes would be and
I mentioned that my main character would be taking a trip to another state. She nodded,
then leaned forward so I could see her expression on the screen.
"Well, okay, but leave out the boring stuff."
This caught me off guard. What would a young teen find
boring about a trip? So I asked her, and she didn't hesitate at all.
"You know, sitting in the plane, taking off, all that
stuff. If you use the plane trip, make it exciting. Like, if the plane crashes
and she's the only survivor!"
Okay, I can see that this child will not be fooled by
filler. And if she isn't, then neither will the thousands of other young
readers we hope to woo with our tales.
So, back to boring. In the early stages of my
fiction-writing career, I attended a workshop given by a successful writer in which
she outlined the parts of a novel and their importance. She focused on the
"sagging middle" because that's where many authors have problems. She
talked about breaking up the story into mostly equal word counts to achieve the
final goal, and how to dole out the story points through the whole thing.
Could I keep my mouth shut? Nope. During Q&A, I
mentioned that my story was finished, but I only had 65,000 words and the
required count was 85,000. How could I fix it? Without missing a beat, she
said, "Come up with more story." It was the right answer, but what
she didn't include was HOW to do that. I had to learn that on my own.
A story arc has three "acts" made up of scenes.
Each scene should tell the reader something new and move the story forward
smoothly. A story outline can give the author a map to follow and, like a road
trip, should include some scenery and attractions along the way. Building the
story world is one way to expand word count, but add too much and you'll have
readers skipping through the narrative. Extensive character description can
also expand word count, but most readers prefer to visualize a character
themselves rather than read about the mundane physical details. Dialogue is one
of the best writing techniques for carrying a story, but make every word
golden. Lots of dialogue is good and provides plenty of white space on the page
that gives one the feeling of reading quickly. But dialogue that tracks every
reply and grunt and "Hi" and "Yeah" and "Fine, how are
you?" is boring! We write stories not about real life as it boringly is,
but real life as it is interesting. Conflict is the foundation of every story,
so use it to the fullest.
Know ahead of time what your genre expects for word
count and include it in your initial story plan. I recently found this great explanation of word counts; it will make life much easier for me in the future
and I hope for you too.
To figure out how to achieve your desired word count, look
at each scene or plot point and ask yourself, "What else can happen to
make this more interesting?" This is how you "come up with more
story."
Now, about that plane crash...
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